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Kz2 Napalm and Cordite Map Pack
Once again Guerrilla has delivered new experience to the already robust online competitive play of Killzone 2, this week we got Napalm and Cordite, the third DLC for Killzone 2. This new DLC has 2 maps and the addition of 2 new weapons that are quickly becoming fan favorites around the world. Let’s talk about the maps first.
Suljeva Cliffside.
A pretty weird name for a pretty weird map. It features 2 relatively small indoor spawn points and a big courtyard with a lot of platforms made of scrap metal and wrecked structures. There is a beautiful permanent sandstorm effect on the outside giving the illusion of movement at any time so you’ll be always on your toes wondering if that was the sandstorm or the enemy around the corner.
The high grounds on the courtyard are pretty much as independent of the floor as you want. It has a considerable amount of coverage and multiple paths. You can pretty much get to the enemy base this way without worrying about snipers. Having control of this second level is crucial for mission objectives such as “seek and destroy” or “assassination”.
Arc tower Landing.
My favorite map of the couple. It consists on 3 well separated indoor and outdoor levels with a lot of catwalks and connected via standard stairs. Indoors gameplay is vital as the objectives are either inside the bases or on the inferior level, close to the bases. Smart outdoor gameplay is vital however. Veteran snipers will soon find out that the sight from the top of the bases is great for their task and they must intercept and keep the enemies out of the base in order to prevent spawn kills or enemies spawning inside your own base.
The lower levels however take most of the action as they are going to be crowded. Well places turrets and handy people with the shotgun are going to be vital. Be sure you don’t get in the way of your people, there are going to be a lot of accidents with grenades and rockets around there.
The outside effects are beautiful as well. Lightning bolts hitting some towers and a lot of environmental sound effects take place outside; the inside has nothing special but still is very well done.
Now let’s talk about the starts of the DLC; the weapons.
Let’s clarify something first. These weapons are placed on the new maps. You can’t find them anywhere else or get them as your standard weapons for any class. So you’ll hve to purchase these new maps in order to play with the new toys.
That said we’re talking about the VC1 Flame Thrower first (pick-up exclusive to Suljeva Cliffside). It is as awesome as it can be. I don’t have to say it is better on closed areas where your enemies won’t be able to run anywhere to get far from you. It is really powerful if you know how to use it and sometimes it can feel like a very cheap weapon. But as far as you know your spacing and aim for the head a flamethrower won’t be a big thread for you. Use it defensively for better results.
Next is the VC21 Bolt Gun (pick-up exclusive to Arctower Landing). A heavy weapon with a beautiful sound effect every time you shoot it. Once you get it you’ll notice bolts are slower than standard bullets and you might even feel you have very limited ammo for it. But hey, it is a one shoot kill every time you hit. You have to be aware or the space between you and your target and calculate your shoots very well. You’ll have 2 or maybe 3 shoots to kill or be killed so be wise when shooting it. It is easily the most satisfactory feeling when you nail your foe to the wall and then bolt explodes. It is truly an amazing weapon for skilled players, a little awkward for novices.
Guerrilla has said this is the last DLC for the moment; they are taking a well deserved break after this map pack and I have to say after so many patches, updates and maps we are well covered for months to come. The battlefield has expanded and you must not miss this DLC.
Killzone 2 fans, get online right now, download and start playing.
Score:
8.7/10
by Reeve
Bonus Video Below:







